" when i click triangle to save that to imc0 -_- Reply. You may copy that stuff from the memory card to your sdcard. MCD config. First, we need a couple of things before we get started. I don't know what You are trying to do But if You want to have a usb stick as uma0 then You must set UMA=uma0 GCD=ux0 Mcd=grw0 INT=int0 This will set Your sd2vita as main memory, usbstick as uma0 and rest is pointless. 60 henkaku enso (256gb) I have followed guides to set up my SD2Vita and everything worked perfectly for a while. Both have same effect, the attrib remove the invisible field and let you see the files. And move pspemu folder from ux0 (sd2vita) to imc0 (psvsd) using vitashell or a computer. sorry for a noob question thank you. Seriously what a easy solution for your storage needs!Because I have psvsd as ux0, and want mount sd2vita as ur0 to get extra primary space, actually you can install games on ur0, using "app storage manager" you can move app from ux0 to ur0, I know, I can mounted it to uma0 or imcr0 but it can't install app like ux0 or ur0. ago. It's ux0 (for same partition patching), imc0, uma0, grw0, and. Got my SD2VITA 5. Also check and see if there's a mount uma0 option there. I'm stuck then. Press X to start the memory card installation. always_infamous • 2 yr. I made a backup of my 32GB Sony Memory card. 0 is not recommended. Then you can go back to the TF Card. txt is properly configured. Nous allons voir dans ce tutoriel, comment utiliser votre SD2VITA ou GC2SD. ur0 isn't a supported partition atm. Technically, I can run my Vita off the USB, but I guess I’m greedy in that I want my USB port free. I used YAMT to set up my sd2vita (ver 3. GCD=ux0. Make that sd2vita ux0 first. If the USB/PSVSD mount fails, setting legacy mode in driver settings may help. upd1: using vitashell "mount gamecard ux0:" seemed to help, testing further. The slims have internal memory, but I think the original OLED Vitas don't. Can I just reformat the sony card and then insert it into the vita and it will be detected as uma0 automatically?You will want to mount sd2vita as ux0 and the memory card as uma0. Reinstalled H-Encore using FinalHE from Windows, then I run H-Encore, installed VitaShell, installed HENkaku, exit, and tried to run VitaShell and it worked. Give that a try, I have both a PSTV and a psvita 3G and my SD2Vita's never worked until I completed this "hidden" extra step (credit to the legend u/v1ru5_1 who posted this on an archived thread a. (Even though most of that info is probably worthless lmao)Hey guys. Without gamesd plugin, the USB port is mounted as uma0 by "mount uma0" and also can be mount as ux0 by "mount USB ux0". Note this will work on any firmware version of PS Vita, up to and including 3. 5. SD2VITA V5. Then exit VitaShell, and your LiveArea should be populated with bubbles for. Edit: Ignore, it was because of VitaCheat/RinCheat. RIGHT CLICK the SD2Vita Format Tool. sd2vita mount/format. What is the best way to re-setup my SD2Vita again? Sorry for asking what may seem like a dumb question. txt:Instead of backing up the ux0: with the internal it will be the ur0: you backup as the internal memory is only small. Steps: 1. La carpeta UX0:tai le permite usar el adaptador SD2Vita una vez que la tarjeta vita se inserta. #1. #1. It just works. The SD2Vita is a microSD to game card adapter which is inserted into the game-card slot in your device. Ahora inserta la tarjeta micro SD en el adaptador SD2Vita y después conéctala a la PS Vita. specifically, VitaDeploy is a tool that bundles other utilities. Mueva la carpeta UX0:tai a la carpeta UR0:tai y borre la UX0:Tai original. txt only, you should not have tai directory on ux0. 5. and not ux0 (external memory card). use the modded plugin to mount sdcard as mem0, then go to orig vita mem card dir rx0 (I think) and copy all files and. Here is the data from storagemgr_log. 91. I'll Be Showing You How To Make Ux0 Your Main Storage , This Only Works With A Modded Ps Vita And You'll Have To Go To Deploy. currently, official memcard is seen as ux0: when you install sd2vita, you copy everything from official memcard, to sd2vita, and then you mount sd2vita AS ux0: all vita games/homebrew are now run from sd2vita/ux0. One. Also, I think USB hard-drives are safer on the Vita TV as I have personally killed (turned them to read-only) x2 128gb Samsung 95MB/sec cards trying to transfer files from QCMA. Basically, I'm wanting it to automate. La UR0: Tai, por otro lado, es la carpeta que actúa como la memoria interna de la Vita para los modelos delgados FAT y los modelos PSTVs. This only happens if you use Windows to copy files to the SD card. Yes, uma0 is the MCD and ux0 is sd2vita, mounting official card works. SwitchSD2Vita saves a config file in ux0:data/SwitchSD2Vita directory. Then use tf card plugin to mount sd2vita as ux0 since youre already familiar with that. From there, press Triangle. その結果としてYAMTは起動時のSD2VITAのマウントが爆速だという興味深いコメントを発見し、自分でも試してみましたが、確かに. 68. Check in the settings -> system info if it's displaying the size of your micro sd card properly. Put the SD back in, take out the Vita memory card, and reboot. A typical setup is to use the the SD2Vita’s potential for larger capacity at less expense for ux0/Vita game storage, and use the Vita memory card for something like movies or music, or Adrenaline PSP ISOs or old school roms for RetroArch (both of those can be pointed to uma0 in their respective settings). On your PC file browser, go to ux0: and create a folder called vpk if it doesn’t already exist Transfer Adrenaline. Enter uma0, press triangle and paste. (Even though most of that info is probably worthless lmao) Hey guys. psp2. Use it, and follow the instructions to make the sd2vita the ux0, and the. Developer SKGleba has released version 1. Launch VitaShell and navigate to ux0:user/00/savedata/ . If. The other one boots memory card to ux0 and sd2vita to uma0. ago. txt to default (back it up or set it up again after). Added ability to create new files, thanks to abertschi. Set uma0 to default. CryptoI'm pretty sure storage manager is your only option right now to mount as specifically as you want to right now. From there, press Triangle. Hello, I am running PS Vita 2000/Slim with HENkaku Ensō. I try and use a tf plugin and make the uma0 appear, but my sd card slot disappear. dat . Fixed bug that will close the app after changing mount points for sd2vita and pressing triangle. every time I would click on vitadeploy's vitashell to mount ux0 it crashed. I have official card as UX0 and sd2vita as UMA0. Once done, navigate down to “Exit and mount sd2vita to ux0” and press the X button. Also, go the Recovery mode, and force a “rebuild database” with the SD2VITA inserted. that is the most common setup, so that's. I have a v5 SD2Vita adapter with a 128 GB memory card. 60. txt. uma0 is flashdisk CMIIW. Once that is done, do the same for “Install VitaDeploy”. Then navigate to uma0 and triangle paste. In the Adrenaline Menu, press "R" twice to navigate to settings. I added in a feature that allows you to set where you want the SD2VITA, PSVSD, Internal Memory, and Official Memory Card along with explanations of what each of the mount points are for. There you will find a new option named "Browse". Aug 5, 2017. if it does display the size of your micro sd card then you messed up the "Backup PS Vita Files" step. 55gb partition enabled, an sd2vita, and an official 8gb card. Running on: PSV1000, henkaku 3. 73 and then installed sd2vita. Well, that is not possible, so is there a way of mounting vita memory card as uma0? Thanks. Is there a way of using sd2vita as ux0 (which I already have) and at the same time have memory card as uma0? Wherever I. Download them from the link below. Idk. Just copy file or folder from card to sd in vitashell. spkrx, compatible with the new CFW, but it still does not work. 67 à 3. If you reinstall from the browser, it will overwrite your config. img, then format as exFAT with default allocation, mount SD2VITA as external storage, copy backed up files over to SD vita VitaShell then mount the SD2Vita as ux0. Installed VitaDeploy and YAMT, formatted the SD Card (LED is flashing while formating). tai folder with modules and config is in ur0 so they are always loaded, sd2vita mounted as ux0 for vita games and apps, and original memory card as uma0 for psp stuff in adrenalin. Press Triangle and select Mount USB ux0: It mounts successfully. Vitatools icon has gone so i cant reinstall anything. After being left in sleep mode for a while (1 hour+) whether its in a Vita game or Adrenaline my Vita always fails to remount the SD2VITA upon wakeup. However I can't find uma0 in vitashell. I've set my SD2VITA via Auto Plugin II as follows: MCD = uma0, INT = imc0, GCD = ux0, UMA = none. Your Sony card will now be uma0 which is treated as expanded storage. Hi. If I boot using internal memory (so I can access VitaShell), then try to mount the card using Triangle, mount gamecard to ux0, it doesn’t mount. vpk files go to SD2Vita? Won't it brick the console?sd2vita all the way! To change installation path of adrenaline ps1 and psx games follow the below: If you use pkgj, navigate to ux0:pkgi using VitaShell or FTP/USB and open config. Reply. Thanks. Copy all the files (including hidden files and hidden system files) from your current ux0 which is the 1GB internal memory. 最新記事. There are three versions of the gameSD plugin. ago. i downloaded the link from wololo about the link of sd2vita as ux0 and sony mmc as uma0. Fixed bug where pressing triangle crashed if unsafe mode was disabled. Level 7. CryptoSD2Vita Format Tool. exit, press Select to start USB mode, plug in USB, it should load your sd2vita if you have that set up properly. dat . Reading config. Storage Manager A Kernel plugin that automatically mounts/redirects any storage device to any mount point. Business, Economics, and Finance. Now start VitaShell, press start and make sure your load setting is on "SD2Vita". • 6 yr. Reading mount point for line 1. 9 and ADM 6. You won't be able to mount USB and SD2VITA as ux0: at the same time, it's one or the. Because uma0 is the old ux0 that reads games, I've seen people say to use uma0 for PSONE, PSP, and Retroarch games. After setting the config for the drives (uma0, ux0, etc) in the . Member. But after exit VitaShell and trying to run again, "corrupted file" message from VitaShell and H-Encore. The only ones you should be changing if you're only using a memory card and SD2Vita are MCD and GCD. 02GB. Yes, its like a normal sony MC 2) You can mount as imc0 in vitashell (if a real mc is inserted) 3) Since ur0 (2. Optional enso install. txt" file has the plugin for the sd2vita listed and enabled:In order to use ux0 you have to copy all the files from the original ux0 , you have to zzblank the SD card, on windows file explorer options you have to uncheck hide protected operating system files. Changelog 1. Part 1. txt. If you are on 3. . Do not close that message, leave it there until you're finished transferring your files. Added support for firmware 3. : sd2vita를 내부저장소로, 메모리카드를 외부저장소로 사용하겠다. Boot while pressing L button. 0 today. No, it’s not like that! Mine automatically shows up the SD2VITA as main storage just after the first rebooting process after installing the storage plugin though Autoplugin II. 65 to 3. View community ranking In the Top 5% of largest communities on Reddit [SD2VITA] Problem while installing SD2VITAStorageMgr is a multi-purpose kernel plugin for the PS Vita (TV) which allows for the use of alternative storage devices such as a USB drive, an SD2Vita, or a psvsd adapter. You may copy that stuff from the memory card to your sdcard. the provided driver mount sd2vita to ux0 and the official sony card to uma0, I want the opposite. そうするとマイクロsdカード(sd2vita)がux0、純正メモリーがuma0となり完成です! お疲れさまでした! 後は以前紹介した方法でPSPゲームやその他レトロゲームをFFFTP経由でどんどん入れて、最強のレトロゲーマシンとして現役復帰させてあげてください!SD2Vita not mounting/tai not starting plugin. If no uma0, meaning your sd2vita is not working. Merci d'avance pour vos reponse . Delete it and put every plugins in ur0:tai. then you can just switch the partitions and the sd2vita should load without a problem as ux0 . and open vitashell press start and make sure usb device has memory card selected and switch select. 0 today. I followed… Added ability to mount gamesd ux0: Fixed bug where the VitaShell kernel module was loaded but not started, thus it'd run out of memory after some launches. Reply. I Know its not perfect, but its helpful. Imagine the adapter mounting ux0 before even hitting the LiveArea. My current setup is a 256GB micro sd as ux0. go back to ‘’Storage Devices’ via the main ‘Settings’ menu and swap the ‘ux0’ and ‘uma0’ targets —‘ux0:’ should read ‘SD2Vita’ instead of ‘Memory Card’ with ‘uma0’ the other way around. Internal memory creation tool (imcunlock). Have all plugins listed in ur0:tai/config. Restart your system and open your Videos App. SD2vita not being read Sony. It always tells me "failed to mount ux0. Launch H-encore and vitashell. jolek, Mar 18, 2021 #13. Added ability to mount uma0: and ability to use uma0: as ux0:. Additionally, it might come in handy to swap mount points temporarily. Switch SD2Vita Switch your mount point between ux0 and uma0 easily for your SD2Vita! This application simplify the setup to install and manage SD2VITA drivers for both ux0:/ and uma0:/ mounting points. HENlo is a Jailbreak for the PS Vita, compatible with Firmware versions 3. Is there a way of using sd2vita as ux0 (which I already have) and at the same time have memory card as uma0? Wherever I look, I just canť find information about it. Upon checking VitaShell. Use vitashell to copy the entire contents of ux0 -> grw0 (or whatever you mount the SD2VITA as) Change the storage manager settings in ur0:/tai back to using the SD2VITA as ux0 again and reboot That should do it for you. Press Option in vitashell and change the drive to sd2vita before connect to pc. 67 à 3. There's the option to refresh the LiveArea, and the option for licenses. SD2Vita AS uma0 or ux0! Micro SD Card on PS Vita Hencore 3. Don’t forget to insert the SD2Vita adapter (with the micro SD) into your PS Vita and ensure your device is connected to the internet before performing the next steps!Sd2vita Vitashell USB pbm :/ Hi guys, After quite a battle i succeeded to get the adapter up and running, but it's odd stuff - it does not run when i try it without the actual memory card - the henkaku process goes all the way without freezing :/ and all of the bubbles are gone tooOn your PC file browser, go to ux0: and create a folder called vpk if it doesn’t already exist Copy Autoplugin. ago. And official Sony 64GB memory cards are notoriously. Try cleaning your sd2vita and sd card, then use the tf card plugin to make your sd2vita as a uma0 mount and your memory card or internal memory on ux0, then use vitashell to copy all of your content from the memory card (ux0) to the sd2vita(uma0). 60 and 3. The other one boots memory card to ux0 and sd2vita to uma0. There is no uma0. you can then mount the old official memcard as uma0: and run adrenaline (psp/ps1) games from here. Settings, reboot your device. A have a 500gb mounted as ux0 and it shows 400 gig used while I think I have a quarter of that used. If all is well, you should see that ux0: is accessible in Vitashell. Create a backup with qcma (official data) 3. Country. Set uma0 to default. Once that is done, do the same for “Install VitaDeploy”. Il peut donc être utilisé en tant que simple espace. 0. Just got an sd2vita 3. I think its a problem from SD2Vita, the code maybe say it can not find your data folders. H-encore on my sd2vita ux0. Using the tool. Quick and easy solution to setup your SD card allocations and automatically clone the UX0 to your card. 0 or version 5. 2 Be aware that plugins have an impact, if you load too much plugins, you can expect some lags or in the worst case, a bootloop. Don’t forget to insert the SD2Vita adapter (with the micro SD) into your PS Vita and ensure your device is connected to the internet before performing the next steps!Then you can simply copy everything from ux0 on the Vita directly to uma0, then swap the mount points back so the SD2Vita is ux0. The UX0:tai folder allows you to use the SD2Vita adapter once the vita card gets inserted. It's digital PS Vita games that are annoying, as they can only be accessed with the card set to ux0. vpk Press [Cross] to install it and confirm the extended permissions promptWhat I did to fix it, is with the vita off** you need to remove the memory card. Installation. If the guide was any decent, it should have specified that. sd2vita all the way! To change installation path of adrenaline ps1 and psx games follow the below: If you use pkgj, navigate to ux0:pkgi using VitaShell or FTP/USB and open config. If you copy them using Vitashell from ux0: to uma0:, then mount the SD as ux0: later, it works perfectly. Adrenaline can use this as the location for the emulated memory card, and you can also use it as ROM storage for. 5. uma0 is a secondary storage, but can't necessarily hold Vita games. If yes, head to the Memory Corruption part to fix the. txt. Huh thats odd I put in psp games that aren't on PKGJ and they work fine for me. Once copied move the contents to your prepared MicroSD card. You cannot mount two ux0 partitions simultaneously, and vita games and saves can only be run from ux0. Reinstalled H-Encore using FinalHE from Windows, then I run H-Encore, installed VitaShell, installed HENkaku, exit, and tried to run VitaShell and it worked. When I go to do that, it says "invalid config! ensure that all mount points are unique or set to none and ux0 is set. #1 Hi, I have my sd2vita mounted as ux0 and would like to copy data with vitashell per usb from the PC to ux0. T. totaldrk62 • 5 yr. Download h-encore's system. img file to sd card - Format sdcard to exFat with 'default allocation' as allocation unit size - Copy the backed up ux0 to that sd card - Put sd2vita in 1 - Fake or Faulty SD card. Once that is done, do the same for “Install VitaDeploy”. Don’t forget to insert the SD2Vita adapter (with the micro SD) into your PS Vita and ensure your device is connected to the internet before performing the next steps! Today we're going to be putting together your new and shiny SD2Vita Adapter! The end goal, is to have your SD2Vita MicroSD Card mount to ux0 at boot, and your Vita card mount as uma0. 5gb), internal ux0 (~) and pd0 (300mb) are exFat formatted i do the following trick (in default mode): remount ur0 to pd0, and remount internal ux0 to ur0. 1 - Run the app, 2 - Select your storage device (system them reboots) 3 - Run the app again,Y a t'il possibilité d’accéder en USB a ux0 via Vitashell ou autre ? Y a bien une option dans Vitashell en appuyant sur triangle " mount ux0 " mais elle est grisé je ne peux pas la sélectionner . PS Vita SD2Vitaについて. For SD2VITA, just install the plugin for it like you would before. 久しぶりに起動したらCFW関連のアイコンが全部消えていたので再導入した覚書. Here’s what I would, take out sd2vita and do a system restore, install h Enso, then install sd2vita and mount the card as uma0, Copy the ux0 except for app, user and pspemu. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. txt which we dont want when using an sd2vita. I should note something that seems odd. Identical between all sources. If it recognises card, use molecular or vita shell to delete UX0/tai folder (make sure this is the Vita card). Easiest way is to enter ux0 and hit triangle - mark all. 68, does this allow me to boot the system, run h-encore and have my sd2vita automatically mounted as ux0 or is this something I need to do every boot? Is there a way for 3. Do you want to restart now?", and when this appear Im basically forced to reboot through the safe mode, go into VitaDeploy > Miscellaneous > Mount SD2Vita to grw0: , and then on VitaShell I have to Mount gamecard on ux0, if I dont do this and try to launch something that was on the sd2vita I get "The file is corrupt". So when I booted my vita with the new sd plugged into sd2vita adapter, vita didn't recognize the sd2vita and used my 4gb. StorageMgr is a multi-purpose kernel plugin for the PS Vita (TV) which allows for the use of alternative storage devices such as a USB drive, an SD2Vita, or a psvsd adapter. txt file if you choose to have your SDVita like an ux0: memory. r/VitaPiracy. Add a Comment. You can mount one as uma0 and one as ux0. Now start VitaShell, press start and make sure your load setting is on "SD2Vita". ago. Quick search suggested that i might have too many plugins on both ux0 and ur0 so i deleted ux0 tai folder but when i exit hencore it still takes a long time so im assuming that didnt help. What am I doing wrong? Any help is welcome! /ur0:/tai/config. Version 3. ago. (I found it odd that this Device Storage system settings is not there while having the sd2vita set as ux0 though, I wonder how it was switched before)The first semi-dynamic PS VITA theme. Mount the sd2vita as UMA0. Just got an sd2vita 3. Final thoughts and conclusion. Games freeze, trying to start an app no longer works and the only way to remount the card is to restart the Vita. There's 2 versions of the gamesd. Hidden files are also active. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Just yesterday I found my 64gb sony card lying at the corner of my drawer and am thinking of now using it as a uma0. After. Member. Save and close. 7. When you go to henkaku. , press triangle, select "Mark all". 65) with 16gb Memory Card. Once that's done, you will actually see uma0 on Vitashell and you can put your files on it. Patch external ux0 Enable experimental USB patches Enable helper logging to file YAMT storage devices are configured: ux0: uma-ign-entire no check uma0: gcd-act-entire sd2vita is present succeed xmc0: xmc-ign-userext memory card is present succeed imc0: int-ign-userext no check ur0:tai/gamesd. I opened an issue on VitaShell about not being able to copy into decrypted folders on mount points other than ux0, TheOfficialFloW agreed that it doesn't work and closed the ticket. img, then format as exFAT with default allocation, mount SD2VITA as external storage, copy backed up files over to SD vita VitaShell then mount the SD2Vita as ux0. View community ranking In the Top 5% of largest communities on Reddit [SD2VITA] Problem while installing SD2VITA StorageMgr is a multi-purpose kernel plugin for the PS Vita (TV) which allows for the use of alternative storage devices such as a USB drive, an SD2Vita, or a psvsd adapter. Set ux0 to SD2Vita. ^ this and no you cannot mount games to anything other than ux0 unless the app supports it like retro-arch or adrenaline. By using the YAMT kernel plugin, the USB drive or microSD card you use. 2, 2000 type and Vita TV, remove the memory card and restart to enable HENkaku * To mount 1GB (imc0) of internal memory as ux0 and delete the tai folder * HENkaku is once in the internal memory If you have never put it (probably because there is no tai folder in imc0), you do not need to do step 2. Last edited by PonyStation4 , Mar 30, 2018. First launch the game you wish to dump at least once with the NoNpDrm plugin enabled. The UR0: Tai, on the other hand, is the folder that acts as the internal memory of the Vita for slim FAT models and PSTVs models. CryptoIf you have vitashell installed, you can press start in the app and change where it reads from, you can mount an external hdd as ux0 using this, however I'm pretty sure you'll need to move all of the files from your proprietary memcard to the external hdd Edit: I use a vita not a pstv, so I can't be sure this is 100% accurate. Adrenaline can use this as a memory card so psp emulator can boot iso from there. 65 Enzo and my sd2vita does not recognize any more. GCD=ux0 should be kept as-is for SD2Vita users, and edited to UMA=ux0 for USB drive and psvd users;. MY vita shows up, but my ux0 folder doesn't. txt to default (back it up or set it up again after). I believe that means that uma0 contains my permanent hack (which is store on my Vita 2. However, the "mount uma0" is grayed when gamesd plugin is used and the SD2Vita is mounted as uma0 automatically. First, if you have larger than 128gb, you need to format the card to have a specific cluster size, though there is a storageformat vita app so you can do the formatting directly on the vita, and that is covered in said guide. Select the location of your zzBlank. Ur0: is the internal memory which normally is not changed. skprx' must always be the first one in the 'kernel' section of ur0:tai/config. I assume all your preinstalled stuff (like vitashell) is on your memory card, mounted as ux0. 65, then you want FinalHE. When SD2VITA is removed or not working and configured to be redirected to ux0, memcard/internal is by default mounted to ux0. Let say if I put the game to sleep, or pause the game until the screen turn off. AutoAVLS enable/disable. YAMT (Yet Another Mount Tool) is a multi-purpose kernel plugin for the PS Vita (TV) which allows for the use of a microSD card as a storage device via an SD2Vita adapter. Go to ux0, press down once to get off the. One day i was scanning a number of SNES games into retroarch and the vita crashed i began to see errors such as file corrupt and (C2-10362-2) The only way i can get the vita to work now is to set the SD2Vita as the uma0 and the official memory card as the ux0. Of course your vita need to be hacked with Henkaku. Basically invert the initial point. 4. wiisucc • 5 yr. Note that it will also recreate the ux0:tai folder (you need to delete it) and it will reset your ur0:tai/config. If that doesn't solve the problem, then it's most likely a corruption problem. If you zeroed out sd, and formated it to exfat, you can. Once done copying you can set ux0 to sd2Vita and uma0 to default (or mem card if you NEED the space) and restart. I have made a few tweaks/fixes, added some offsets and wrote a bootstrap to make it a fully-fledged jailbreak for firmwares 3. 65). Unless you have a very specific reason to use the PSVSD, just use SD2Vita. ago. Press the PS button to exit out of settings;. Got my SD2VITA 5. 65 - 3. On your Vita. img to you SD, check its reported capacity and potentially spot fake SD cards. 65 can have the hack run before the OS boots up so your Vita will automatically mount the SD card upon a restart, no need to run h-encore and all your bubbles and apps will just work immediately. Let's start: Using sd2vita as uma0 grw0 and StorageMgr. system_sw_version: 03600000 Installing SceSblSsMgr hook. SD2Vita adapter. Once that is done, do the same for “Install VitaDeploy”. I can do the…You can chose if you want your sd2vita as ux0 or uma0 ux0: main storage - Vita games, PSP/PSX games, roms and basically everything you want. 2)You had to FTP your ux0 folder over to the microSD since there are a lot of hidden files in the ux0 folder, those files don't get copied automatically by hitting yes if the system asks you wether you are switching to internal memory or viceversa. Once that is done, do the same for “Install VitaDeploy”. If you switch off your vita, remove the SD2Vita, then boot up the vita, it should automatically mount the Sony memory card as ux0, enabling you to use game cartridges as if the Vita was never hacked. Now close out VitaShell to get back to the homescreen and the system behaves as if my microSD card was a 64GB PS Vita memory card. Any SD2Vita adapter older than v3.